Personal Work
Game Genre Studies
(Shoot em Up)

Choose player scene

in-game scene

in-game scene

KDU LOGO

Guide scene
This project is my first try to build a shoot em up game, the game build above is learning how the game work and what game element should had in the shoot em up game. For the concept of the build is the player character need to protect himself and against the alien in the space. The objective of the game is the player need to eliminate the alien boss at the end of the level. Most of the art asset are from the online, just only a little prop are draw by myself.
Level Design
(Build in Unreal Engine)
In this project, it need to create a creative level design with any game mechanic. For this game I'm try to build a escaping game in a factory level with an idea of the escaping the evil sprit that hidden in this factory. The concept of this build is showing that the player character accidentally unlocked the seal of the evil spirit, and the evil spirit wanted to obtain a body that could affect the world. Then, the chasing was began.
This project was only task in 3 week from the blank, but all of the prop that use in the game are the free asset that from the unreal market because I did not have the skill of making 3d model. Other than that the code in this game also using online tutorial to program it and make some change. In this project I just only build the level and delivery out the concept.